Another Project blog! Both the first and second sound projects entailed creating a soundscape through finding and/or creating your sounds and assembling them into one consecutive and harmonious audio. The first sound project was making an entirely new audio telling a 60-90 second story, with a minimum of four sound effects being self-made through Foley.
Our approach to completing Sound Project #1 was to plan out our soundscape, list sounds that would be included, then structure the audio. While brainstorming, my partner and I came up with situations that make a lot of noise, the most plausible being a party. To make the story more action-packed, we made it a party where a fight breaks out and a guest leaves to call 911.
The outline we created aided in arranging what sounds we would make ourselves and which we would have to find online, as well as labeling which audios would be more prominent, and which ones would be in the background.
We used Clipchamp as our editing tool. This resource was extremely cumbersome since it would not let us work on the project at the same time, as well as not keeping live updates. Although, it was easy to learn and use for the project.
I believe the best part of our first Sound Project audio was the beginning and end scenes. We were effective in setting the scene of the party white utilizing many layered sound effects, as well as portraying a person walking away from a loud space. The fight scene was okay; however, the sounds seemed repetitive and random, not like two people actually throwing punches at each other.
Sound Project #1 Link:
https://drive.google.com/file/d/1qjfKLEqUygX5j-U71p5dxmH42-2phhRm/view?pli=1
Sound Project #2 overall was simpler. The assignment was to create sound for the previously recorded One Word Film. The film would have had little sound to begin with, since the intention was to make a film where communication is nonverbal, so brainstorming audios that would fit the scenes were more straightforward.
Similar to the first project, we listed sounds that would be heard in the film, which were only three main kinds, footsteps, beads, and clothing. Then when it came to recording the sounds, I knew how much audio I needed for each sound effect from our list.
To assemble the project, I used Capcut. Clipchamp is bad. Just kidding. No, it is actually really terrible, for audio at least. Capcut allowed me to add an echo to the sound effects, which would make the soundscape sound more realistic due to the setting.
I feel as if the sounds I recorded were of bad quality, particularly, the footsteps. The footsteps did not sound like they were on a tile, but on a wooden floor. I believe I did an effective job in adding appropriate sounds that would be ignored by most viewers, like jewelry and air conditioning. Which, I would hope, one should be able to hear in a Florida school.
Sound Project #2 Link:
https://drive.google.com/file/d/1mM4LdO6QAq1qCS5L1pq_l-XMBVVSqWr5/view
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